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A pixel-arcade penalty shootout. Each round picks one striker and one goalkeeper. The striker secretly aims for a spot in the goal and chooses a power level; the goalkeeper secretly picks where to dive. The server resolves the shot and the TV reveals the result with a goal, save, post, or miss animation. Roles rotate so every player gets shots and saves before the final scoreboard.
Two teams, one rope. Tap faster than the other side.
Wait for the glass to lift, then grab the diamond first.
Two cards, one picture in common. Tap it first.